Guides
Hyper Emerald Guides
Practical help for Hyper Emerald: the full walkthrough from Littleroot to Volo, legendary locations, Mega Stones and everything the game never explains.
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Walkthrough · Part 1
Hoenn: Littleroot to Champion
The main story from Littleroot Town to the Hall of Fame, with what the hack adds at each stop and every Gym Leader's real team from the ROM.
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After the Hall of Fame
Walkthrough · Part 2
Post-game: Sinnoh & Beyond
The Delta Episode, Steven's Island and the Ultra League, the Ultra Wormholes, Team Rainbow Rocket, World Championship Island, and the Sinnoh region with its eight gyms and League.
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Walkthrough · Part 3
Lost Artifacts Questline
The story that names the hack, in the order the game runs it. All 17 Plate locations, the Space-Time Rift, Giratina, Arceus on the Mountain Top, and the Dawn of Hisui with Volo.
Read guideGetting started
Before you press New Game
Getting started
Install & Play
Get the right ROM, apply the English + quality-of-life patch, and set up an emulator. It takes about five minutes.
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Getting started
Controls at a Glance
What every button does now. The patch gives R, L, START and SELECT new jobs in the field, the Bag and battle.
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Getting started
Game Mechanics
Difficulty modes, level caps, the 24 starters, Mega Evolution, Z-Moves, Dynamax and the other rules Hyper Emerald changes under the hood.
Read guideReference guides
Where things are
Rare Pokémon
Legendary Locations
Where every Legendary and Mythical Pokémon lives, what gates it, and the level its encounter script uses.
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Items
Mega Stones, Z-Crystals & Key Items
The one-of-a-kind items. The bands that unlock battle mechanics, every Mega Stone and Z-Crystal Totem, the Plates, and the shops and tutors worth a detour.
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Pokémon locations
Side Content & Gift Pokémon
Everything the Journal does not point you to. The Hisuian trades, gift Pokémon, other regions' hidden starters, strong one-off battles, secret trials and side stories.
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Story checklist
Journal Objectives
Every objective the Journal key item gives, in the order the game gives them, from Prof. Birch to Cogita. Built from the same table as the in-game Journal.
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